Turn any screen into an interactive experience using smartphones

Build real-time apps where phones control displays - voting systems, multiplayer games, interactive presentations, and more. Our WebRTC SDK handles all the complex infrastructure so you can focus on your app in just 5 minutes.

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What Developers Build with Interaxo

See real-world applications powered by our SDK. From interactive experiences to collaborative tools, discover what's possible.

🗳️

Real-time Voting Systems

Enable instant audience participation with live polls, Q&A sessions, and real-time feedback collection.

🎮

Multi-device Gaming

Create real-time multiplayer games, trivia experiences, and interactive entertainment where smartphones become controllers for shared screen experiences.

📽️

Interactive Presentations

Transform presentations into engaging real-time experiences with audience interaction, live annotations, and collaborative features.

🎨

Collaborative Whiteboards

Build shared drawing and brainstorming tools where multiple users contribute simultaneously from their mobile devices in real-time.

And countless more possibilities... What will you build?

Building Real-Time Screen-Phone Apps Is Unnecessarily Complex

Want to create interactive experiences where smartphones control displays? Current solutions force developers to become WebRTC experts first.

🔧

WebRTC expertise shouldn't be required

Building phone-to-screen connections requires mastering WebRTC configuration, signaling servers, and NAT traversal - specialized knowledge that takes months to learn properly.

📊

Infrastructure breaks under real conditions

DIY solutions fail when users switch networks, lose signal, or connect from different locations. Handling edge cases requires extensive backend engineering.

⏱️

Months of infrastructure work before building features

Teams spend 2-3 months on connection logic, reconnection handling, and server setup before writing a single line of actual app functionality.

Skip the Infrastructure. Build the Experience.

Our SDK handles WebRTC complexity so you can build phone-controlled screen apps in minutes, not months.

Display Integration

Screen SDK Implementation

typescript
// Screen SDK
import { InteraxoScreen, InteraxoConnection } from '@interaxo/screen-sdk';

const screen = new InteraxoScreen({
  apiKey: 'your-api-key',
  deviceId: 'your-device-id',
});

// This connects to the interaxo infrastructure and generates a new session.
// You can use the sessionId to generate a QR on the screen so it can be used by the phone SDK
// for example: https://your-phone-app.com/qr?sessionId=${sessionId}
const sessionId = await screen.createSession();

// when a device connects, you can send it messages in real time
screen.on('deviceConnected', (connection: InteraxoConnection) => {
  console.log(`Device ${connection.id} connected`);
  screen.send(connection.id, { action: 'set-color', color: 'blue' });
});

Mobile App Integration

Phone SDK Implementation

typescript
// Phone SDK
import { InteraxoDevice } from '@interaxo/device-sdk';

const device = new InteraxoDevice({
  apiKey: 'your-api-key'
});

await device.joinSession({
  sessionId: 'your-session-id',
});

// Once connected, you can start sending and receiving messages in real time
device.send({ action: 'tap', x: 100, y: 200 });

screen.on('onMessage', (message) => {
  console.log('Received message:', message);
});

That's it. Phones and screens are now connected in real-time.

No WebRTC knowledge needed, no server setup, no months of development. Your interactive experience is ready to use.

Everything You Need for Phone-Screen Apps

Built specifically for developers creating interactive experiences where mobile devices control displays.

🚀

5-Minute Setup

From zero to working phone-screen connection in under 5 minutes. No WebRTC knowledge or server configuration required.

🔄

Bulletproof Connections

Automatic reconnection when users switch from WiFi to cellular, lose signal, or move between networks. Your app keeps working.

🌍

Works Everywhere

Global infrastructure ensures connections work reliably regardless of user location, network type, or device capabilities.

📊

Performance Monitoring

Built-in analytics show connection quality, user engagement, and performance metrics to optimize your interactive experience.

🔒

Enterprise Security

End-to-end encryption protects all data flowing between phones and displays. No security expertise required.

📱

Cross-Platform Ready

Same simple API works on iOS, Android, and web browsers. Build once, deploy everywhere with identical behavior.

Compare: Traditional WebRTC vs Interaxo

See the difference between building phone-screen connections the hard way versus the Interaxo way.

😩

Traditional WebRTC Approach

The painful path most developers take

Learn WebRTC fundamentals (weeks)
Set up signaling server infrastructure
Configure STUN/TURN servers globally
Handle connection failures & reconnection
Debug network traversal issues
Scale infrastructure for production
2-3 months
Before building features
🎉

Interaxo Approach

Skip infrastructure, build experiences

What You Build:

Install SDK package
Add connection code (5 lines)

What We Handle:

WebRTC connection management
Global server infrastructure
Network traversal & optimization
Automatic reconnection logic
Cross-platform compatibility
Performance monitoring & scaling
5 minutes
To working connection

Build interactive experiences, not infrastructure

Stop learning WebRTC internals and start creating the phone-controlled screen experiences your users want. Join developers who chose the simpler path.

Simple, Transparent Pricing

Pay only for what you use. No monthly minimums, no hidden fees, no surprises.

Pay Only for What You Use

💳

Credits-based pricing

Fair and flexible billing

🚫

No monthly minimums

Start small, scale big

📈

Scale seamlessly

From prototype to production

💰

No fixed cost per screen

Usage-based only

How It Works

Simple, usage-based pricing with two metrics

Credit System

Transparent pricing based on actual usage

$1 = 1,000 Credits

Simple conversion rate

Connection per minute1 credit
Real-time data per MB1 credit
Early Access
🎉

Early Access Benefits

Join our beta and help shape the future

50,000 credits included ($50 value)
Priority support & feedback
Shape our product roadmap

Real Use Cases

See how much real projects cost with our pricing

📱

Simple Screen

Basic interactive screen for 30 days

Total days:30
Sessions per day:10
Users per session:1 + screen
Session length:2 minutes
Data per user:1 MB
Total credits:2,958
$2.96

Total cost

🎪

3-Day Event

High-traffic event with multiple sessions

Total days:3
Sessions per day:50
Users per session:4 + screen
Session length:2 minutes
Data per user:1 MB
Total credits:3,698
$3.70

Total cost

No commitment, cancel anytime

Need It Built For You?

Don't have a development team? We also offer custom implementation services to bring your vision to life.

Important: This service is separate from our SDK offering. Custom project pricing applies - not the credit-based system shown above.

What We Handle

  • Complete application development from concept to deployment
  • Custom UI/UX design tailored to your brand and requirements
  • Backend integration and database setup if needed
  • Ongoing support and maintenance packages available

Tell Us About Your Project

Get In Touch

Ready to get started? We'd love to hear from you.

Contact Information

📧info@interaxo.io
🌐https://www.interaxo.io